﻿// 
// Author: John Carruthers (johnc@frag-labs.com)
// 
// Copyright (C) 2013 John Carruthers
// 
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
//  
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//  
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
// 
namespace MumbleSharp.Audio.Codecs.Opus
{
    /// <summary>
    /// Supported coding modes.
    /// </summary>
    public enum Application
    {
        /// <summary>
        /// Best for most VoIP/videoconference applications where listening quality and intelligibility matter most.
        /// </summary>
        Voip = 2048,
        /// <summary>
        /// Best for broadcast/high-fidelity application where the decoded audio should be as close as possible to input.
        /// </summary>
        Audio = 2049,
        /// <summary>
        /// Only use when lowest-achievable latency is what matters most. Voice-optimized modes cannot be used.
        /// </summary>
        RestrictedLowLatency = 2051
    }
}